Alpha 1.1 - Rebirth


Hey, it's been some time ;)

This BIG update introduces many cool changes and features, such as shields, flying, dialogues, new animations, clouds, waves, wolves, ghosts, new magic items, secrets, rebalancing, a graphical overhaul and SO MUCH more! 

Flatlands is finally back, and I hope you hop on this journey with me!

New

  • Added rotatable doors.
  • Added dialogue box.
  • Added inspect system.
  • Added interaction tooltips.
  • Added attack trail.
  • Added critical hit when attacking while rolling.
  • Added character body rotation when interacting or using items.
  • Added screenshot sound effect.
  • Added variations to attack animation.
  • Added main hand and shield equipment slots.
  • Added wooden shield.
  • Added world saving icon.
  • Added scroll use sound.
  • Added menu secrets.
  • Added cactus drop.
  • Added crates.
  • Added blinking animation.
  • Added bow animation.
  • Added more musics.
  • Added credits for the musics.
  • Added wolves.
  • Added bleeding.
  • Added bandage.
  • Added cloud shadows.
  • Added chance of food poison when consuming raw meat.
  • Added waves.
  • Added sound to the beach region.
  • Added healing potion.
  • Added sand footprints.
  • Added different stepping sounds.
  • Added harvest particles and animations.
  • Added music volume slider.
  • Added button to reset skin to default.
  • Added in-game changelog.
  • Added interacting with workstations to open the crafting window.
  • Added ability to place tiles underneath water to remove the water.
  • Added dynamic torch light while holding it.
  • Added tall grass item.
  • Added makeshift beds.
  • Added ring of flying.
  • Added water splash particles.
  • Added boss health display.
  • Added wooden bucket.
  • Added ability to milk cows and drink milk to cure poison.
  • Added apple pie.
  • Added shy ghosts that love apple pie.
  • Added soul fragments.
  • Added amulet of keeping, which prevent items from being dropped on death.
  • Added the oracle.
  • Added boss dialogues and health recovery.

Changes

  • Changed wall sprites.
  • Changed sprite outline colors.
  • Changed screen transition background color.
  • Changed damage text color.
  • Changed dialogue sound.
  • Changed fist attack animation.
  • Changed theme music.
  • Changed menu background.
  • Changed game icon.
  • Changed character eyes.
  • Changed slots to be slightly transparent again.
  • Changed slot selection overlay.
  • Changed chest recipe to require more planks.
  • Changed multiple sprites for art consistency.
  • Changed resolution dropdown to not show refresh rates.
  • Changed resolution detection algorithm.
  • Changed credits screen layout.
  • Changed roll sound.
  • Changed swimming to only be possible in holes with water.
  • Changed making strings from cloth so it no longer requires a loom.
  • Changed buttons click sound.
  • Changed harvesting with wrong tool level to show a zero damage indication.
  • Changed leather armor recipes to make it more affordable.
  • Changed leather helmet to match new player eyes.
  • Changed cave and lava cave ambient sounds.
  • Changed creature spawn system to consider nearby light sources.
  • Changed creature despawn system to consider adjacent layers to the player.
  • Increased fist attack range.
  • Increased papyrus loot.
  • Increased rain sound volume.
  • Improved enemy pathfinding to better avoid harmful objects like stalagmites and cacti.
  • Improved ranger skeleton aim.
  • Rebalanced all creatures health.
  • Decreased overall stamina usage.
  • Decreased boss search radius.
  • Decreased lightning spawn chance.
  • Removed prologue and epilogue screens.
  • Removed forest ambient sound when raining.
  • Removed some musics.

Fixes

  • Fixed the spawn rate of dungeon creatures.
  • Fixed updater.
  • Fixed aspect ratio on multiple UI elements.
  • Fixed being able to use items while on a layer transition.
  • Fixed region sound blending.
  • Fixed player height while swimming.
  • Fixed weapons attack range.
  • Fixed enemy navigation through clusters of tree.
  • Fixed world buttons having no click sound.
  • Fixed slime attack.
  • Fixed dropping items causing items in hand to be used.
  • Fixed ranged enemies shooting from too far away.
  • Fixed grass spread.
  • Fixed some melee creatures instantly reacting when attacked.
  • Fixed lightning striking non-natural tiles.
  • Fixed respawning on bed not working.
  • Fixed flying creatures emitting run particles.

Files

FlatlandsAlpha1.1.zip 124 MB
11 days ago
FlatlandsInstallerAlpha1.1.exe 107 MB
11 days ago

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Comments

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Wow that's a lot of changes

Indeed! and hopefully not a lot of bugs

Great to see you back on flatcraft :)

Thank you and your cute cat :)